Figure: “The Seven Rhetoric’s of Play” by Brian Sutton-Smith
PlayThe “7 rhetoric’s of play” from Brian Sutton-Smith may serve as foundation for explanation to which sense of play an environment is applying and what the underlying sociological mechanisms may be. This allows us assumptions over its success and effects upon participants that are difficult to explain without the regard of rhetoric’s of play.
Sutton-Smith rhetoric’s enclose “progress” (e.g. children’s play) – fate (e.g. gambling) – power (e.g. sports) – identity (e.g. community celebrations) – imaginary (e.g. improvisation in literary, imaginary) – self (e.g. hobbies, aesthetic satisfaction) – frivolous (e.g. the idle or foolish). Each of these categories has a history, a function, a form, players, a discipline and scholars.
With the example of the researchers project “Bits'n People” we may say, that it includes some dimensions of the rhetoric’s of “identity”, “imaginary” and “self”.
Identity: “Bits’n People” as a living sculpture is the result of many peoples actions and thus establishes a community spirit and lets people bond, to each other and the surrounding environment, that turns from an abstract institution into a sociable place.
Its historical dimension would be tradition, and its function cooperation or communitas. Its form may be compared to that of Festivals, Parties or new games.
The imaginary rhetoric’s is the encouragement of improvisation and imagination with its History in Romanticism. Its functions are creativity and flexibility its form Fantasy and Tropes.
Aspects of the rhetoric of “self” are encouraged as well, as participants may want to explore the system and get satisfaction by discovering their contribution within the audio-visual environment, that may remind of the satisfaction of a musician playing in an orchestra. They may discover their value and contribution within this organism of aesthetic pleasure. Its history is individualism and its function a peak experience. Its form is discovered in leisure and solitary.
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