Art and Design research methods and methodologiesAt the moment I am looking at books on art and design research methods and methodologies. Investigating methods has become not too difficult as there are a whole range of books available now. They cover design methods for the process of innovation/creation ("IDEO method cards), theoretical background (basics), guidelines for the design process but also include research methods ('cultural probes, critical design') - and the process of evaluation with qualitative methods often adopted from the social sciences. I think the latter overlap in practice as often there are multiple iterations and the process of evaluation results in insights to improve the design. Methodologies are not that easy to come by. |
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This list is not-really-up-to-date and from 2002. Long outdated but still interesting. On top of my list are now Martin Buber, Bergson, Teilhard de Chardin, Jean Gebser, Martin Heidegger, Alexander von Humboldt, Hugo Kükelhaus. Art theory: Nelson Goodman, John Berger. Interaction and Experience DesignBergman, Eric (2000), Information Appliances and Beyond Human FactorsAckerman, Diane (1991), A Natural History of the Senses, Human Computer Interface DesignBaumann, T., Thomas B. (2001), User Interface Design for Electronic Appliances Information Design and ArchitectureCard, Stuart a.o., (1999), Readings in Information Visualisation: Using Vision to Think Media TheoryBonsiepe, Gui (1996), Interface Design neu begreifen, Mannheim Ubiquitous ComputingGershenfeld, Neil (1999), When things start to think Game DesignAndrew Flugelman (2000), Neue Spiele Band 1+2, Architecture/SpacesAlexander, Christopher (1979), The Timeless Way of Building MappingChatwin, Bruce (1987): The Songlines, London |
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